Hey all, My name is David and I’m the head of marketing at Creators3D, I have an interesting job proposal for all you Latin America 3D artists! TL;DR: Creators3D is looking for 3D artists to give feedback to our other 3D artists on our platform. About us: Creators3D is a 3D content creation platform that supplies 3D…
Hi there, I've been into 3D modeling the last 3 years as hobby but now I'm trying to profesionalize myself. My wish is to join some small indie studio, I'm aware that with my current portfolio and experience applying for big studios or AAA is unrealistic. I've already applied to a few small studios unsuccessfully and I'm…
Gameloft's growing New Orleans studio is adding a Senior VFX artist to the team. As a member of the Art team your main responsibility will be creating special effects based in particle systems, trails and other 3D elements. The bar is always being raised at Gameloft - show us your best work to have an opportunity for this…
Issue with textures in Maya here:
This is a rigged model I'm working on and ran into an issue that happened one day from opening it up. The textures are seen as disconnected or missing although these are simply the basic materials from Maya ex:blinn, phong, etc. And now I can't seem to apply any material or new to the…
'Ello, lovely world of the polycount marmoset interwebs. Let's get to the point. 1. Setting up a scene in blender, including stage, model and camera. 2. Exporting said scene with the posed model (posed armature) as .fbx. 3. Importing .fbx into marmoset. The model is back in T-Pose. Even if I apply transformation in the…
Hey guys! a couple of days ago I came across a similar post about getting portfolio feedback, and there were a lot of useful tips and people sharing their experiences, so I thought I'm gonna give it a try. Especially because I'm gonna start applying for a job in the next couple of days. So I'm a student and trying to get a…
Hey guys,I´m planning to apply for a position in the game industry (3D Artist, Prop Modeller, Enviroment Design, Concept Art). Actually I´m currently studying Industrial Design. But I want to approach an internship in the game industry (I already completed a 6 month internship in Industrial Design). I created a seperate…
First off, total amateur animator/rigger. The question I have is why exactly can't you apply a multi-res modifier to a mesh with shape keys? I have a single human mesh on a very simple rig. Currently 5500 tris. I've created a fat shape key using sculpting prior to cutting the mesh apart so that I can make multiple meshes…
Hi Applying an animated boolean to a hard surface model with split edges works but doesnt show a closed wall. It shows an open area inside the geometry as expected, With Max you wouldnt have to split edges but just use smoothing groups. With Blender it also wouldnt be a problem if it was a still image. Just merge all verts…
I'm a maya user and just start learning max,I've got some problem can't figure it out. 1. When I finish modeling I apply reset xform to Freeze Transforms but it doesn't work ,the Transform xyz still remain the same before I apply reset xform,but it do work on rotate xyz 2. The "send to maya" doesn't work,I've tried 4 of…