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Weird Texture Glitch with Personally Made Maya Rig

Issue with textures in Maya here: This is a rigged model I'm working on and ran into an issue that happened one day from opening it up. The textures are seen as disconnected or missing although these are simply the basic materials from Maya ex:blinn, phong, etc. And now I can't seem to apply any material or new to the mesh.

I have tried turning off the default material, going into face mode and apply it there, deleting the material and adding a new one. Hopefully someone here knows whats going on because I can't find a single reported problem like this online. None of my professors were able to give an answer either. I really hope I don't have to start over like I did 5 times already :scream:

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