Hey everyone, I'm currently working on a knight character inspired by a concept from Christian Villacis, and I wanted to share my progress with you all. I'd love to hear your thoughts or feedback
Hi, I have to create a self portrait for a uni project and would love any critique and help you could offer. I'm still working on it and I have quite a bit still to do but any help you could offer is appreciated! I'm doing the hair through the transparency technique and it's taking a while. Any tips would be awesome! Thank…
Any constructive criticism welcome, (mainly the anatomy!). I plan to improve the ribcage/oblique area and the musculature on the left (raised) forearm. Once the body is complete I intend to smooth it with claypolish then create the spider symbol. Reference:
Hey fellas! Alright my first thread here at Polycount! So here is my Colt M1911 that i have been working with for a while. It's the first weapon that i have textured so i hope it's at least decent! Please feel free to give me any tips how to improve it! :) I will import it to CryENGINE 3 with new animations etc once it's…
Hey everyone, starting up a new environment piece. I got this concept from google images. I googled the image name and it brought me here http://daedalus.progressive-works.de/?cat=6 So the concept credit goes to him. So far I have a very basic blockout in Max trying to get the shapes down. I am stumped at how to get the…
Hello, As i was wandering on the internet looking for some tips and advice to improve the character i'm working on i ended up there and i decided to join the community in the hope to get my work to the next level. This character is part of a family of monster planned to be used in a game, i'm currently stuck on the…
So for my interior environment I've decided to do a Pirate's Tavern leaning towards a realistic style . And below are my main references for environemnts , props and my hero asset. My hero asset is a Pirate's Cutlass which at the moment im still struggling on where I should put the asset at to make it more interesting . So…
Hey folks, I'm a 2d artist that picked up modeling recently and I thought I'd post something to get some feed back. This is my third model that I have built. I'm hoping that by posting it I can get some texturing and modeling tips. I already made an attempt at texturing this but the texture came out very painterly, with a…
Hi guys, I'm working on an realtime character for study and practice. I want to share my progress so far and, if you want, receive critiques and tips for improvement. link to HD version: https://ibb.co/6gD79K9 and this is the face so far, based on Phoebe Tonkin. link to HD version: https://ibb.co/TrPZWds This is the…
Hey folks, I am finally starting another (my 2nd) own model project. I was gone for quite a while after creating the old cashbox . This time I want to further increase my modeling skill and take this as an exercise. Yes, it's a weapon and probably the 10000th Steyr Aug you have seen, but I would love to get some crits,…