3D Interactive Programmer/Modeler Barrow Neurological Institute Description: The Barrow Neurological Institute is taking applications for a candidate with a medical science background to create and interactive 3D programs and models for teaching and exploring neuroanatomy, neurophysiology, and neurosurgical techniques. The…
So workstation is currently down and stuck trying to install Maya on my work laptop. However when I go to run it I have this error on the stack trace. Cannot find procedure "buildDefaultHotBoxMenu". Start of trace: (command window: line 86). buildDefaultHotBoxMenu (command window: line 86). buildHotboxMenus (file:…
http://kotaku.com/5876253/thq-wipes-out-games-planned-for-2014-to-ready-itself-for-sale-says-insider and THQ's stock. Doesn't seem to be moving a whole lot after the rumor mill and 3 hours of trading http://www.google.com/finance?client=ob&q=NASDAQ:THQI
Hi everybody, sorry to bother but I'm quite stuck for the rendering of my very first animation within Maya 2017 . The rendering process just take too much time : In 8 hours, it only rendered 27 frames (on 600 ) witch mean that it will take a total of 8 days to render (which is waaaaaay too long ) . My camera sampling in on…
Hey guys, So I have been coming across some issues. When I render I get errors on really high poly models that include: "The render was cancelled due to insufficient memory. Adjust the scene or Render settings to reduce memory usage and try again." My specs: Windows 7 Ultimate 64 Bit Intel Core i7 3.4GHz 24 gigs of ram…
I wanted to find out if anyone knows how using this modifier in 3dsmax can be achieved in Blender. http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Help/index.html?url=files/GUID-67E7E333-585A-4753-8A3A-FFD4A69957A6.htm,topicNumber=d30e102095 Thanks.
Hi Im new in the forum... and i really want some critiques, sorry if i wrote something wrong... [IMG]http://www.polycount.com/forum/<object width="450" height="589"><param na[/IMG]
http://kotaku.com/5853786/just-cause-3-coming-next-year Here's hoping there's more shit to blow up and less political ranting at the end of the game. Also, I hope they up the ante with enemy presence when you get into a plane or jet, I want some proper dogfights!
Hi! This will be my first thread here on Polycount! I am so happy that I found this website and I believe you will see me around from now on. I am working on a game project and want to create a FPS weapon. Here is my workflow: 1.Base-mesh 2.High-poly 3.Low-poly, making it very similar to the high-poly 4.Baking - That is…