Hey guys,
So I have been coming across some issues. When I render I get errors on really high poly models that include:
"The render was cancelled due to insufficient memory. Adjust the scene or Render settings to reduce memory usage and try again."
My specs:
Windows 7 Ultimate 64 Bit
Intel Core i7 3.4GHz
24 gigs of ram
Direct x11
Nvidia Geforce GTX 580
How do I go abouts making 3DS max use more of my ram and CPU? I checked them while rendering (before errors) and they aren't being used much at all.
Edit; I tried Vray and Mental ray.
It crashes at 44% CPU usage, and 5 gigs of ram before it goes bye bye.
Replies
it's down the bottom of the 'renderer' tab
also are you running 3dsmax 64 bit?
It's the 32 bit. I guess I will re-try to render with the 64 bit tomorrow.
Thanks!