Hello, I am a computer science and game design major. I am looking to learn some of the art side disciplines, specifically animations. In order to do that I also need to learn how to identify and create the proper skeleton for my games needs (hackNSlash). I already know how to rig (3ds Max). I then need to learn how to…
Hello everyone! My name is Daniel. Pleased to meet you! My team and I are
looking to invite new members to join us in working on “Unnatural Selection”, a
narrative-driven, episodic adventure game in the vein of the Telltale series of
games and Life is Strange. Originally started as a class project which was
mentored by…
Hey PC! I`m having a bit of a crisis and looking for some advice from people in the industry. I am currently just starting my last year of college in Game Development and for one of my classes I must begin developing my capstone which will be the flagship of my Demo Reel. I love character design and hope to one day become…
Hello World. So it's about that time again when I have to put together a build a new rig. But first, a little background.. Going for a Mini-ITX because I'm expecting to move semi often in this builds lifespan, and that brings me to the major question... Should I go for an AMD or Intel system? What do you guys recommend?…
Hello fellow polycounters. Recently i've been keeping myself busy while working on the Aura Tactics project i jumped on a few weeks ago by rigging and animating some of the models from Polycount's SDK sticky. Some of you may remember seeing a few of these videos in the WAYWO thread, or on my phone at the GDC PolyCount…
Hey everyone. As part of a university assignment I am rigging the old school ariel hunter killer seen in terminator 1 and 2. From a rigging perspective this isnt exactly a hard vehicle to rig, simple IK and FK solutions, look at constraints and some particle emitters to make it all fancy. But what I would like to do is…
Iron Lore Entertainment recently sponsored Cgchats Comp 28. I was able to get permission to participate with the contestants using an actual asset for our game Titan Quest. Here is how it turned out: During the course of the challenge I was asked about my technique for texturing hair. I made this Hair Demo to show how I…
Haven't Posted any WIPs on this forum before, in the past I more often frequent 3dbuzz and 3dtotal, however you guys seem helpful regarding larger projects and I've heard good things. Anyway: This personal project involves a character I made, just calling him SpiduhCup (rigged him already). The idea is to have a number of…
Hi Guys, This theme is a little different to the others as its more about analyzing a style and creating something awesome based on that. Think over-the-top, fast paced, action sequences that you see in a lot of anime series' (eg. One Punch Man, Dragonball Z, Full Metal Alchemist.. to name some of the mainstream shows). It…