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Rat Man

polycounter lvl 18
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BoBo_the_seal polycounter lvl 18
Iron Lore Entertainment recently sponsored Cgchat’s Comp 28. I was able to get permission to participate with the contestants using an actual asset for our game Titan Quest.

Here is how it turned out:
IL_RatMan_TQ_concept001.jpg
IL_RatMan_TQ_Model.jpg
IL_RatMan_TQ_ArmorMod.jpg
IL_RatMan_TQ_Texture.jpg
IL_RatMan_TQ_ArmorTex.jpg

During the course of the challenge I was asked about my technique for texturing hair. I made this Hair Demo to show how I hand painted all of it:

http://www.bobotheseal.com/vids/BoBo_Hair_Demo.zip

It’s in .swf format as that was the smallest file size versus quality I could put together. Simply download the zip and open with your web browser (you need Shockwave installed) or with a Shockwave player. I’m working on getting an .avi hosted somewhere other than my server. smile.gif

This was thrown together real quick. It’s in real time and simply shows a few techniques for achieving different types of hair and fur with some custom brushes. It’s basically the technique I learned from this great tutorial:
http://www.adobe.com/print/tips/phsdigitalhair/main.html
That tutorial also goes into how to create custom brushes.

and for fun here is his run cycle. Big ups to Brian Labore who rigged and animated this guy and to Rich Sullivan for helping me get started on the concept!

IL_RatMan_TQ_AnimationRun.gif

Here is the original work in progress thread:
http://www.cgchat.com/forum/showthread.php?s=&threadid=22308

- BoBo

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