Hey everyone, I was just wondering. Is there a quick way to model this shape? It's the only one I find that consistently crops up in my work that always stumps me with how long it takes to do compared to other shapes. I often find myself modeling something from a completely flat plane that I shelled, and have to reduce the…
First of all, hi everyone So... I've been trying to make a model for UT, and i got a few problems. Im using 3dsmax 5.1, and i have been more or less following Potempkin's tutorial (by more or less i mean the character is not made out of boxes But it seems like i screwed something up, because when i tried to see my model…
Hey all... so I'm new to this forum, I've been doing 3d and 2d stuff for awhile, and I'm working on this portfolio project which is going to be like 8 characters in a mural (good vs evil facing off), which I hope to paint and then create completely in 3d so my showreel can transition from the painting to the render. It's…
I'm modelling a katana and I've gotten to the tsuba. There are some really beautiful designs out there but I'm having trouble making one efficiently. (I'm not going for this design, this is just a simple example) I begin with a spline, drawing over an existing template. Then I attach the splines and use shell to make it…
Hi everyone, I'm trying to model tiling repeatable rope material for a character that belong to The Order universe. Needless to say, its proven much more complicated that I first though about it. I've modeled that first material following some examples picture of Nathan Phail-Liff who did the cording in the game. I have no…
Hello! I'm with a group called Captilight and we are currently seeking an experienced 3D Modeler, Concept Artist, and Texture/Material Artist to work on our upcoming rev share project, codenamed, "Gates." We are currently using Unreal and finishing up a prototype. Our goal is to get a demo to show off to get the team…
The overall design is good. I would suggest posing the model with a bit more of a lean to the rear. In the last render you showed it looks like it wants to tip over since its center of gravity appears to be more forward of center. Also, you have such good detail on most of the model but you seemed to have left the back…
Hi, I have a full model all ready in an obj file and need her rigged up so that she can animate when set up in a software program called Facerig. I am not sure if I want her arms to move or not it might just be slight movement in the chest and facial expression. The artist would have to have knowledge about Facerig or be…
Greetings! Over the last month, I have been planning and designing a new Jedi Academy Single-Player campaign where you play as an ancient Dark Jedi Master (in the era of KOTOR) who infiltrates his former cult's hideout to excerpt vengeance on the weaklings by whipping them out. I have made a bunch of concept art for this…
We’re looking for a talented 3D Animator that can help us tackle a new project we have for 2018! Specifically, we're looking to get some animations done for some animals we have rigged. We also have some models that have yet to be rigged, so a skill in rigging is a plus. The animations should be quirky and engaging to…