Hey guys. Im kinda new here. great place. :) I'm on break from school and work so I was going bored out of my mind so i just decided to start this head sculpt in zbrush. its the first time ive tried to zbrush a realistic head. based the proportions off photographs of my own head. this is about 30 minutes in zbrush. any…
hi this is my first public game art tutorial its about creating tiling cliff/rock using zbrush, xnormal, and photoshop you can click on the link below http://arifcreations.com/blog/2012/01/21/tileable-rock-texture-in-zbrush/ I hope it will give you better idea on how to make tiling rock texture using zbrush and xnormal let…
Hello somebody, it will be great help if you can help me out.... ;-) Lately I practicing Zbrush rather than 3dsMax, I saw many great game model (organic one) with high detail that created on Zbrush, I created monster foot, and realized that the mesh (or object ? what is called ?) is not planar on floor. Is there any way to…
Hello Polycounters, i just have a question Under zbrush 4 when i try to customize the zbrush UI, i go in the menu: preference ---> custom UI ---> enable customize, then i ctrl - drag bottons around but now nothing happends. This is the way i used to build my own UI but with zbrush 4 noting works. What do you guys use to…
Hello :) I have made some tuts on the modeling in zbrush and I have made a statue model with the details etc , now I would like ot make of it an ingame model so I would need some tutorials on retopology of the model and how to extract the normal maps .... BTW is there any best retopology engine tool out there? Apart Zbrush…
Hello guys, I was sculpting a character in Zbrush and I'm stuck with a problem, I want to mirror left side hand to right side and right side leg to the left side, the subtool has subdivision levels. is there any way to mirror those polygroups without losing subdivision levels? or if you have any suggestion to get that…
Hi, PC. I've been wondering since I've tried texturing in different programs such as photoshop and zbrush. If I were to texture in zbrush what would the procedure be in order to make specular maps? For photoshop I usually texture and create my spec map as I go but how would you control the spec map if you were to texture…
another question :D is it possible to edit UV's inside zbrush? usually when i generate UV's with UV master, the unwrap is pretty good but the program is unable to pack the UV in to the square properly.. is it possible to edit these UV's inside zbrush? its just that I like the normals baking system in zbrush because its…
Hello. I have a problem with Zbrush Dynamesh Master. With some of my models Zbrush is dynameshing with too low polycount. Even if I set polycount to 10kk I sometimes end up with mesh with 2 - 3 kk poly and I can see with my bare eye that it is too low xd How can I make Zbrush Dynamesh Master to generate more polygons if…
is there anyway to change zbrushs screen resolution? i watched lesterbanks tut on customizing zbrushs interface and i even downloaded his custom ui to test out. http://lesterbanks.com/2010/08/zbrush-4-custom-user-interface-tutorial/ i noticed my buttons are to big and i can hardly see the buttons to the right of the…