Hello somebody, it will be great help if you can help me out.... ;-)
Lately I practicing Zbrush rather than 3dsMax, I saw many great game
model (organic one) with high detail that created on Zbrush,
I created monster foot, and realized that the mesh
(or object ? what is called ?) is not planar on floor.
Is there any way to make 'it' planar in Zbrush,,
without export it and do the work on Max ?
Thanks, I really appreciated your solution.
Replies
Here you have a lot of free tutorials, check it :
http://pixologic.com/zclassroom/homeroom/
Wow thanks for your reply, I still cannot figure out how to transpose like that ?
I tried transpose move and scale, but the result is different.
I will try again, thank you for your solution....
Hello Cyrid, thank you for your notes !
It worked !
What I did before was place the starting point too far from empty document space !
You really helped me well :-)