First time I drank my stepdad almost knocked my teeth out while shoving the bottle in my mouth. Jack Daniel's is an aquired taste for a six year old. I'm of two or more minds on this. One it isn't wise to talk about your illegal anything on the interweb. Two While I strongly disaprove of all drugs above irish coffee(and…
I started learning more about shaders in UE4 after trying to recreate a toon shader similar to BOTW, The Legend of Zelda: The Wind Waker, and Genshin Impact. Recently I came across these articles, one from Riot talking about the shaders they use for Valorant and one from Valve on how they did the TF2 shading:…
This is for a game. Character Rig & Animation No of character to rig and animation: 1 (to begin with) Rig with body and face, Rig needs to be transferable to another character along with animation. All source files need to be submitted. Reference Link: https://www.youtube.com/watch?v=ETTQxY13vBk Breathing is needed for all…
We are recruiting a Technical Animator (Rigger) and an Animator for an RTS game project by a small indie Northern Irish studio. This will be several months' work with a competitive rate. This role only applies to people in the EU/EEA or UK area. We are looking to fill these positions within three months of the posting.…
What is Animation Versions Kit? Animation Versions Kit is an add-on which saves your animation in different versions, and you can load any version back anytime you like, which means you can have multi versions of your animations in one blend file. Get the add-on on Gumroad: https://gumroad.com/l/fwCMk…
https://www.youtube.com/watch?v=i3JeTpgqX1Y Battle Coliseum is a retro game I've been working on for a while, a technical demo of sort for my 32-bit engine, Squeeze Bomb, which runs on the original PlayStation. It's part of the Resident Evil 1.5 completion project in collaboration with Team IGAS; I decided to make a demo…
Hello Everyone, I am new to polycount and This is my very first post over here. I am looking for refrence material for 3D modeling Mostly Hard Surface stuff vechiles/props/environments etc as I find it hard to search for appropriate refernces for modeling along with concepts for sculting in Z Brush i.e.…
Hi, I am working on some small games part-time and would like the assistance of an experienced 3D modeller / animator to make me one or several custom game-ready models. I've been looking at some portfolios here but I mostly see dudes, weapons, and monsters. I've been looking at off-the-shelf models too but they're mostly…
Heya Folks, I am running into an issue where I compile my weapon model through GUIStudioMDL and it runs, says it completes the model with no errors... yet when I try to load it in HLMV it locks up, and when I try to run it in the test map TF2 locks up... so somethings wrong. Some backstory to this is, I got my model to…
Okay, I'm making this thread because I decided to concept a gun today, and for some reason posted it in WayWo. Rather than incite a shitstorm of flaming up there, I would appreciate redirection of your criticisms here! First, these are some space dudes I tried to design a few weeks back. I have modeled parts of the male…