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Resident Evil 2 Prototype: Battle Coliseum [PlayStation, download available]

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Loboto3 null
https://www.youtube.com/watch?v=i3JeTpgqX1Y
Battle Coliseum is a retro game I've been working on for a while, a technical demo of sort for my 32-bit engine, Squeeze Bomb, which runs on the original PlayStation.

It's part of the Resident Evil 1.5 completion project in collaboration with Team IGAS; I decided to make a demo out of it with just this extra mode available from the go as a stand alone game, to check how people would react to a new engine that clones classic gameplay.

The demo features a dynamic camera in the style of Resident Evil 4 to navigate around a Virtual Reality arena. It's a mix of classic mechanics, spiced up a bit with elements inspired by other CAPCOM games.

Feature list:
  • Play as Leon S. Kennedy and Elza Walker.
  • Three outfits available for each playable character with different levels of resistance and durability. [unlockable]
  • Eleven weapons to fight your foes: Combat Knife, Browning HP, SIG Sauer P228, Beretta M93R, Glock 18, Remington M870, SPAS-12, Ruger Super Redhawk, Ingram MAC10, H&K MC51, M79 Grenade Launcher.
  • Full Dual Shock support with vibration function.
  • New moves from later games of the franchise: Quick Turn & Tactical Reload.
  • Dynamic camera in the style of Resident Evil 4.
  • Score system based on hit rate, damage received, and completion time.

Download links can be found in the release trailer description. For more information, check out the PDF readme.

Some gameplay with me making the game look terribly easier than it actually is: https://www.youtube.com/watch?v=HQ23VMFFHOM

C&C would be greatly appreciated.





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