Hi guys! Super awesome that there's now an animation thread on polycount! I'm going to be posting up my work here as it comes, I'd love any feedback or critique. Some of the things I post here might not be directly games related, but more cinematic dialogue practice? I hope that's okay. :poly124: I've currently been…
Newest update- Post #8 Alright, so I took a break from the sculpture I'm working on and am trying to better myself as a 3D artist. I got really inspired while checking out some of the winners from the comicon challenge posted on GameArtisan, and I found these very awesome modeling sheets. Anyway, what do you guys think so…
Hey everybody, figured it was about time i stopped lurking around here and actually join-up proper. the quality around this place is just rediculous but here's my first measly contribution: GA.org comicon entry, James Gordon all gear'd up to handle Gotham now that Bats is dead (new bats don't count)
OK, so this was my entry for the GameArtisans.org Comicon Challenge. It's been a while since I posted anything finished in here (I'm not counting DomWar4). The deadline for this contest is actually Monday, but I'm going away tomorrow for 4 days, so I had to get it finished tonight. The textures and rig are incredibly…
Still working on this for the GA Comicon Challenge, and wanted to get some much desired PC crit. Not really happy with how the texture is coming out, and i think i'm losing a lot of form in the back area especially so I plan on exaggerating some areas... still got a week left. Let me know your thoughts. oh and the blood…
I have got to give mad props to my bud Faraz Mobin. He, along with some other great artists, is competing in the GA Comicon comp. I asked him if I could pimp his stuff here because everyone should see his killer bake and awesome hard surface sculpting. Faraz FTW! Here is his thread over at GA.
Was suppose to be just a head bust but I got a bit carried away. Done in zbrush except for the cloth base was made with marvelous Designer, still need to add some detail to it. not sure how far I will take this piece I got the body from my Comicon 2015 piece and did some adjustments. Was originally suppose to be just a bust
Holy hot damn, if you haven't seen Hazardous' take on Valkyrie for the GameArtisan ComicCon contest, then you're missing out big time! Head on in to his newly created Showcase thread and check out what it was he did to land him a spot in our banner rotation*. *We're aware of the bug right now when browsing to the link in…
The internet never sleeps. Therefore, we have found some things you may be interested in, including: * Comicon Challenge 2010 * CG Bootcamp shader tutorials * Brink Dev Diary - Art & Style * PhilipK's wood texture tutorial Read on, adventurer! Holding Out For A Hero The sleeping behemoth that is GameArtisans.org has once…
Hello everyone. I've been thinking about the age old question "what do I need to do to become a better artist." For those of you who are experienced, the answer should be pretty clear. Keep doing it. The more time you put into it, the better you get. I'm not going to say it is possible to avoid hard work. Art will always…