I've been lurking Polycount for a LOONG time, especially way back when I dabbled in some Quake1 modding. I venture more into 2D game creation, but currently am in the process of learning 3D. Anyway, thought this would be a cool thread to introduce myself and show some previous mockups/animations:
Pinterest is a great place to search for concept arts. Follow boards of people who have game art/environment/character/reference images/weapon (whatever you want). artstation and polycount's 2D art section also has concept art. and yes you should ask before using any concept art.
Hello Polycount! We are currently working on a multiplayer RTS/FPS hybrid, using Valve’s Source Engine, which features an art direction heavily inspired by World War 1, with a mix of steampunk and war of the worlds influence. The game features both humanoid and alien teams with various character classes available for…
Hi there polycount, I have a game that I have made and I am looking to get someone with 2d skills to give the UI a fix up. I have made a basic UI that imitates the style I am going after, the brightness/colors, the necessary components, etc. You can see a screenshot of my ui svg file here:…
Hello Polycount community, I've recently released Crocotile 3D, a 3d modeling tool inspired by 2d map editors. In this editor tiles are used to create 3d scenes/models. I have never really been that comfortable with the process and functionality of standard 3d editors, but now with Crocotile 3D, I am enjoying working with…
Hello everyone! First of all Hi!
It´s my first post in Polycount. Hopefully first of many :smile: Now to the point. I´m trying to retopo a jacked I made
in Marvelous for my current project. I’ve been working till now without any
problem in a more traditional way of retopo (in live surface object directly)
but for this…
This picture is my first assignment for my 2D Concept class. This is my first post on Polycount and I hope to impress, so I hope everyone likes it. This is also my first finished image in CS4 so any help will be appreciated. I realize the lack of attention to the trees in case anyone was going to point that out :D
Hey Polycount! I'm new around these parts. I've been doing 2D art for a while now, but I wanna start getting into 3D for games. [Here's my art stuff] Here's my first 3d model in a while- just something simple to try out some uv unwrapping and texturing model Let me know what you think!
Hi there! My name is Noah and I’ll starting my sketchbook on polycount during my game art education to track my progress. I’m focused on 2D / concept art and little bit 3D stuff I have to do in school. Critique and comments are welcome, it would be great to improve my skills with your artist power. Let’s go!
Hello guys. This is my first post on polycount. I passed last months trying to work on this piece but just couldn't touch. But now i have a lot of free time and decided to do it the best i can. The idea come from an ilustration from 2Minds, a 2D art studio based in Brazil. Here is the progress so far.