Me making yet another environment scene. =) This scene mainly about a Theater being the prime focal point for the Main Street environment. As an added challenge I'm looking to set it in 1980's as well as set it to a mid-western town. Another key to this scene will be to push for more optimized Shaders to get the proper…
Update: Finished version here: https://www.artstation.com/artwork/rA6802 Hello everyone! This is an environment scene I'm trying to finish up and I'm looking for some feedback on what I could improve. My goal with this project was to practice lighting and texturing, also getting used to working with natural elements in a…
Hi guys, Last semester at uni I took an advanced 3D modelling module where I had to redesign a fighting game stage. I chose Luigi's Mansion from Super Smash Bros and basically changed the mansion into a "gothic" castle, although I feel that it needs more gothic features. This semester I have to improve what I created last…
I decided to put together a simple scene based off the rowhouses in Junji Ito's Uzumaki. My intention is to use this to get better at producing buildings (which I felt sorely lacked in my last project), as well as dip my toes into foliage production. Alongside this it will be a day scene, as I find I also - quite literally…
So I want to render a scene in Quixel Suite (3DO). Within this scene is a tree which obviously has branches which are made up of many planes with a transparent texture assigned to it. I have absolutely no issues achieving this effect in both Maya and Marmoset (Images attached). However I'm getting some problems with…
So I've been working on this comic book shader for a little bit. I've gotten it looking the way I want it so I don't really need critique unless you see something glaring that I overlooked. But I am a little unsatisfied with the execution. So I wanted the textures to be in UV Space instead of world space. So I needed to…
* This project has been commissioned * Hello everyone, I'm looking for an Unrealscript programmer to write a 3D object viewer app with UDK for iPad and iPhone. The app would have the following features: - fixed landscape viewing mode - the entire screen is filled with a 3D scene, which has a 3D object in the center (e.g.…
Hey everyone, This is my first post here, I've been lurking this forum for a while ( spend my lunch time on it too ) and I decided to register a few months ago. I finally have something to post in here so I'm happy to finally step out of the darkness. I have a full time job as a tester in Tokyo and I have always been…
Hey all, So it's been a while since I posted anything up here and I thought it's about time I started up a new WIP thread. In between other projects I'm working (slowly) on a new environment scene. The theme is loosely based on the Ichiraku Ramen shop from Naruto. I say loosely based since I want to add a bunch of my own…
Hey guys! First time poster here. We currently have a class in environment art, and the assignment is to make a modular environment together with 3 other people in the class. So we each have different locations, but the scenes should work together, style and building/modular wise. So we decided to have Overwatch as our…