Hi! I'm starting with character modeling which is something I really love, I already have some kind of experience with my 3D software (Blender) since I followed a few tutorials on random stuff, but I stopped and decided to focus on characters. But it seems that actual character modeling relies heavily on sculpting and…
Hey, I’m still very much a newbie to zbrush but I just wanted some clarification with the Dynamesh to Zrremesh process during the early stages of a sculpt. I’ve started my sculpt using dynamesh to get the rough shapes (1). I created eyelids extracts from the eyeball subtool as shown in this…
[Graxus the Monk] My first project is attempting to make a "game-ready" character. The character is a male, half-orc monk. He's one of my friend's D&D characters. I think he's pretty neat. This is a pretty big project for my first go, but I'm hoping I mess up a ton of stuff and learn how to fix some things in the process.…
Solarix is a first-person survival-horror game set in a beautiful (yet chaotic) science-fiction setting. The game follows the story of an electrical engineer on an off-planet colony, desperately fighting not just for his life but for what defines him as a human being. The game, story, and design are influenced by iconic…
Hey, I've got a question I'm pondering about. I'm sculpting a character and the final pose has an expression with its mouth open showing teeth similar to pic 1. I plan to rig the body to pose it and use a blend shape for the face. My question is about what to do with the mouth during the zbrush stage... do I sculpt the…
Hello. :) I'm going to start learning character modelling and I've chosen this awesome concept by Alia Zhang for a start. https://www.artstation.com/artwork/oOB6rL I like how cute it is and how it has all those cute details like a pouch and a book on the belts around the waist, can't wait to sculpt them out. So far I have…
Hi hello! I'd just like to say how awesome this program is: both the technical capabilities and the clear UI, a rare combination. I saw a couple of peeps calling for transferring elements across scenes / merging them so I'll +1 one. Even simple copy-paste of elements (like lights or cameras) would be great. As for the bug…
Is there a way to change the order/numbering of splines within an Editable Spline object in Max to get them to work properly with the CrossSection modifier after attaching other Editable Spline objects? What I'm trying to do is connect several sets of ES objects that were made with the Advanced Painter toothpaste script.…
Hi, I'm just getting to know the baker in Toolbag and so far I'm loving the workflow. One thing I can't work out though - how to handle overlapping UVs that match perfectly when re-using texture space. For example, say I have an object with matching handles that run along the left and right sides. In the past using the…
Plop plop! I would to know if someone has a good reference or quick explanation about rendering an environment map in Maya... I checked the Polycount-Wiki in the cube map section but there is no line about it :( - http://wiki.polycount.com/CubeMap?action=show&redirect=Cube+Map The Maya documentation doesn't have a chapter…