Hi all, my name is Aaron Forney and I am currently a student at Collins College in Phoenix, Arizona. I frequently check the sketchbooks, so I figured I might as well start one. I will be displaying 2d and 3d art I have created, some of it is old and some of it is new. Feel free to critique or comment all my work.
Hey everyone, I am still new to poly count but i figured i'd post something I am working on. current a college student for 3D animation so it's not an amazing piece or anything and I know I have alot to work on but I hope you all like it anyways. I going off reference of the character from the illustrator class :)
Hi guys, I have heard friends got very good offers on site of GDC, while some of us had to go through art tests as a step to get second interview. We are all students, just wondering what kind of company or what level of skills make the company decide to give u an art test
I am a student currently doing an ICT diploma. I need to do a project of my own ideas to pass, I want to create something using Maya 2011 and PS. I have a wide knowledge in PS but lack it in Maya. I want ideas on what I could do please. (Been thinking about some sort of short advert ?)
Hey! I'm a student at Kelowna Center for the Arts And Technology. Right now I'm modeling a character to bring into UDK for my Game Production Workshop. I'd welcome any critique and criticism on my project. The plan is to bring the dragon in parts into ZBrush as subtools and add detail there to create a normal map. I'm…
Okey, thought of throwing up some school assignemnts and personal stuff here. I'm a first year student at Playground Squad, Falun - Sweden. So hopefully their will be some progress going on here (: Staring of with this, working with this for two days now. A half day went to finding refs :poly122: The barrel is kinda crazy…
Hey guys, I'm new to polycount and I'm just getting used to how things work on here. I'm a uni student studying computer games design and have just finished working on a male body game mesh and I was hoping to get some feedback to see how its looking and where I can improve. Here are a few images of the model...
Hi! My name is Oskar and I'm a first year student at The Game Assembly in Malmö, Sweden. This week we had an assignment to make a lowpoly mesh with a maximum of 500 tris and a diffuse map of 128x128 px with a 1-bit alpha channel. This is what I made. I was inspired by Rammstein, Quake, Berserk, Conan and so on. Please give…
Hi.I am Tristan, a 3d animation student. This is my first game project. Her name is Aliyah, a dragon ranger. It is based on a Bjorn Hurri concept. Rendered in Marmoset toolbag 2. The character poly count is 38k. Since it is my first game character. I wonder if there is any game requirement I didn't aware of. Any critics…
I am currently using a student copy of Max for 2 years now and I am starting to consider Modo as an alternative. I would really love to know if it would be wise to move on to modo. From what I have seen the tools seem solid, fast and very capable, so I would love some input from others on this.