Hi.I am Tristan, a 3d animation student. This is my first game project. Her name is Aliyah, a dragon ranger. It is based on a Bjorn Hurri concept. Rendered in Marmoset toolbag 2. The character poly count is 38k.
Since it is my first game character. I wonder if there is any game requirement I didn't aware of. Any critics and feedbacks are really appreciated. Thanks:)
I really dig that you went with a more beaked design for the dragon's mouths as opposed to a more crocodile kind of look. It makes them more unique. I always felt like hypothetically, dragons could have been an offshoot of winged dinosaurs evolving into birds and they might have serrated beaks as a result.
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I would pose her more though, give her head a little tilt so she wouldn't looks so stiff.