Hello Polycount, I'm promoting my level design project today, cp_zinkenite (3 stage/dustbowl-esque). I hope it's not too forward to make a new thread about this instead of posting in the tf2 items thread, but this is a major release and represents a significant amount of effort and environment work, + time spent in…
Hey PC! This is my newest portfolio piece. Right now I have about 95% guns filling my portfolio, so I decided to create this project to give them all a showcase of sorts. The idea is to have a bigger scene to throw a bunch of my guns into and to give my portfolio some much needed variation. So far this is an early WIP, but…
I've been with this company for about 5 years now (excluding internship), and I got rolled into the company right after graduating from MBO-4 (highest grade in terms of middle-education in the Netherlands, so no university degree). Over the years I've done a lot of diverse work and really grinded and spend some personal…
Character Modeler Do you love creating interesting worlds? Are you equipped with the technical knowhow and skills to take something from concept and make it a playable reality? Does crafting an immersive experience for gamers excite you? If so, then we're looking for you! Afterthought is on a mission to find a talented…
Hi all! I'm building my folio right now to hopefully get my foot through the door as a junior/intern in a local VFX studio. My friend that works in the studio as an FX artist explained the pipeline to me roughly and I decided to make a destructible building (since this studio is always looking for good building modelers)…
I'm looking for a 3D Environment Artist / Level Designer for Medieval Fantasy Environments. I have lots of assets but it would be great if you could contribute your own as well. You are welcome to showcase your work in your portfolio immediately, without restriction. Teleria is a High Fantasy 3D Action RPG, where players…
Hey Polycount, I've decided to give a little back to this awesome community. The old MC server run by r13 has been, as far as I can tell, permanently shut down. So, I've decided to lend my spare CPU cycles to picking it back up again. I've tested with Eric Chadwick and everything seems to be working smoothly. I want to…
I started a thread a long time ago with the intention of doing an abandoned marble environment. I decided to come back to the idea after I did some self teaching. Id like to put up the progress I have done so far. I am starting a new one, because I am not going to do it in UDK anymore (is there a way to delete it?) Most…
Rigging Dojo presents: Anatomy for rigging and modeling with Jeff Hesser We are back for another live web event, Join us Wednesday September 8th, 2010 @ 8:30 CST as Rigging Dojo presents: Anatomy for rigging and modeling with Jeff Hesser Improve your work and understanding of joint movement in the Human Body. A must see if…
He saw what he had created and knew . . . it was a MONSTER - dum dum dum Goals: 1. Create a useful Maya viewport shader with many functions and techniques to showcase a wide range of surface properties 2. Write a Shader with a compartmentalized structure that is easy to read and dissect for people learning to code. This…