Hi! I've been testing the new real-time strand-based groom hair system and I'm thoroughly impressed by its performance—if it weren't for a tiny issue: The hair clips through the parent mesh as soon it gets simulated. I don't know if it's a bug in my Unreal version, if I'm doing something wrong or if it has something to do…
Strange Matter Studios is on the lookout for a creative and talented Character Artist to join our ranks and help us create new humanoids and creatures for our new third person MOBA : FAULT. (Heroes, hero skins, new minions, etc..). Responsibilities :⦁ Create 3D humanoid, animal and robotic (or a mix of the three) models…
Hey guys. After finishing University last year and starting a new job in the games industry I thought it would be very benifical to continue work on my portfolio in my spare time. With this project I want to apply a lot of the information I have gained while working and hopefully showcase a big jump in quality from my…
Good morning, everyone! I'm Inon Siner. I am a French science fiction writer. I have been working for almost 2 years on a project called "Alteration" and here is a short summary : " Centuries after the fall of the Earth, humanity now thrives through the stars. In the era of The Persistence, men have created the…
So here goes nothing, as part of my bachelor thesis I decided I wanted to create a game environment in UE4 from scratch, with little prior knowledge. I started getting into 3D about two years ago, but even tho my study claims to be games centered, everything you see comes down to self study and trial and error. I used to…
Arkane Studios (creator of the game Dishonored) currently have an AAA unannounced title in development. We are looking for a Level Artist to join our team in Lyon, France. ARKANE STUDIOS WEBSITE LINK TO APPLICATION LEVEL ARTIST/ARCHITECT The Level Artist/Architect works closely with the Level Designers to design and create…
Team name: boredom's products http://www.boredomsproducts.com Project name: Extreme Hugtime Simulation Challenge Brief description: Our game is a casual game targeting older women, slated for an iPhone release. It's been in production for about five months. Target aim: Retail Compensation: We can pay about $15 for this…
Hi All, I speak for a budding game design company. We are looking for 1 or 2 talented concept artists to help get a new entertaining IP off the ground. What we are looking for to get started are the following: * 2x character concepts * 2x weapon concepts * 1x environment concept The artistic guidelines for each of the five…
Hey guys, I'm just going through a couple of tutorials on walk cycles and I'm having some real head-scratchers with this rig they provide. The problem seems to be with the centre of gravity control, it should control the translation of the hips/upper body, but it seems to have had its constraint broken or something. I had…
Rockstar New England is looking to hire a Technical Artist to help develop Rockstar’s next project. The ideal candidate will be a relentless problem solver, have at least 2 years in a similar role, and be able to work across multiple disciplines. RESPONSIBILITIES * Proactively identify and solve problems before they affect…