Hi guys. A few months ago I decided to make a Jurassic Park VR scene in my spare time. It's been ridiculously slow going, because I also decided to learn new programs like Fusion 360 while making the project, and that really made everything slooow but it's starting to pay off now that I have the hang of it. I wanted to do…
Starting a project on a 2 person team of one of my favorite or my favorite movie Terminator 2 The Two people working on this project are: Roweena and Brandon https://www.artstation.com/firethorn https://www.artstation.com/brandonvolpe Thought I'd post this as a start, seemed fitting to do the sign first of the building if…
Hey all! I am starting a new character and have run into a couple road blocks: Here is the reference: First off is Podrick's jacket pattern. Currently really puzzled as to how I would make something like that. So far I tried anchoring out the rectangle pattern bits individually which looks okay? What is the best way for…
Anyone else playing this? I have to say I'm not a fan of the F2P model but this game is pretty awesome so far. I'm only about lvl6 with each character but i'm kicking ass and I don't feel I need to spend any real money at all. The match making seems pretty good so far, teams tend to be fairly well balanced compared to…
Hi! Looking at the screenshot, the low poly clips through the cage in that area, so I think you identified the source of the issue correctly. To solve, I would add some supporting geo around that steep edge and check how this affects the cage. Since you're using hard edges, you could theoretically add geometry just for the…
LATEST PROGRESS: I decided to enter yet another contest. This contest, however, is for fighting games and there was no way I could pass up this opportunity. The character I chose to model is Oro. I started working on him last night. Blocking in some of the shapes and stuff. But my overall goal was to solidify the…
Hi guys I've been trying to work on my character design a bit more and getting back into modelling ( I've taken a massive break after I got my first artist job). It's been really difficult making him so far and I'm not feeling the love I have for my other characters (which is weird because I love part of his designs in the…
Right now the biggest issue is texel-density I'd say, it looks blurry from piece to piece. It feels like you have lots of wasted space in your texture sheet and no mirroring to make up for it. Do the straps need all that? I mean the upper-body is the biggest, it should have the biggest space on the texture sheet, except…
Hello everyone, I have posted a new work in my portfolio. I will be glad to receive your rating and feedback :) https://www.artstation.com/artwork/3Eqx8E