Hello guys :) ! I have some questions about the process to prepare a mesh to animation. Here is my High poly model, I would like to animate this monster. Do i need to do a rotopology ? And it's a character, can I use Zremesher or doing my own rotopology ? I need to have a low and high poly to baked it ? And finally how I'm…
Ive been chipping away on this chonky Zelda character! Currently finishing up the blockout stage and I'll use this thread to keep posting little updates as I go. Hope you like it and feedback is always welcome! Concept by Baj Singh.
I was just wondering how would you approach an animation where a character needed to put on/ take off clothing (like getting dressed in the morning, putting on a coat, etc)? Thanks in advance.
Could you go a little more in depth? IE, How do I set up the masks, specifically. I use Masks constantly in Photoshop but have no idea how they work in Unreal :D
1. think about how many hours you will spend making the thing 2. multiply by how much you think you should be making an hour 3. get result 4. ....profit?
I'm really enjoying 3d sculpting, I feel like it's something I can see myself doing for a long time and maybe even turn it into a career. I'm teaching myself trying to do an hour a day. How long do you think it'd take before I can produce something of the likes I see on this forum? My guess is 10 years? Any tips for faster…
Hello!I am quite new to this forum but I thought I should give it a go sometimes! I'm working on this asset for school, our teacher gave us a model and we had to texture it (with Substance Painter) in the most accurate way possible.But I feel stuck, I don't know how to improve it further and yet I feel there's room for…
@nodeway It's going to take a little while for us to position ourselves in the games community - personally I'm doing what I can to at least find out what I don't know ;) off topic - how do I add a signature to my posts? and how do I mark things as read?
Hey, I just learned how to create hair cards but I'm struggling a LOT to place them. It comes out looking like shit, but I guess this is one of those things you have to practice a lot. But I was hoping that someone would have some nice tips and tricks for placing them.