When I have a lot of objects (not attached) on the scene, Max works very slowly :/ After attach all together to one object - is pretty good. Why :/ ? Is it possible to do sthg that Max would work a little bit better with a lot of separated objects?
Im in the middle of building a high poly, cartoony character at the minute but am stuck on how to approach the eyes/ eyelids and their rotation. The eye shape is roughly oval, and not spherical, so any rotation would pop the eyes out of the socket. In Ye Olde days I used Softimage 3d in which you could attach the same…
I'm trying valiantly to get a custom mesh into Skyrim but I'm having a hell of a time. I had to go back and download Max 2011 because apparently there are no tools to export .nifs past that. I tried it with 2013 going out as an .obj and then using nifskope to convert it to a .nif but it was changing the versions and making…
Hello all, I don't post here much but I know you all might have the answer to this problem. I will use a concrete barrier as an example. To make this asset I modeled it in Max, made a high poly version and sent it to Zbrush where I applied a quick noise. From there I used Zbrush to render a normal map. Now the problem is…
it was taking FOREVER to load my models from zbrush3 to max. but i found an older post that solved the problem. when importing a model to max...if you click the 'unify' button to off...they come in really fast. however, i'm having another prob. can you no longer walk down to the lowest sub level in z3...then import to…
I was just catching up on my gaming news when I saw this rather interesting article posted on gamespot. http://www.gamespot.com/news/crytek-crysis-3-is-maxing-out-current-gen-6401405 [ame=" https://www.youtube.com/watch?v=Mb4H40Vatrs&feature=g-high-u"]GS News - Crytek: Crysis 3 maxes out current gen consoles -…
Who I don't really know much about 3d modelling. I tried different software ages ago and 3ds max was the only one that I could use to create models without reading anything or using tutorials. I got 3ds max 2011 long time ago but haven't really done anything with it until now. What After spending way too much time to…
Hey everyone so I have a project I have to do in Maya. Using Maya 2010 and I cant seem to find the Max equivalent of being able to select a vert, edge or face and being able to tell what its XYZ position. I can see the world position of the entire object on that right hand roll out but not the vert position at all. I use…
Hey! It's been awhile since i have posted anything. Been pretty busy lately. As soon as i stumbled across Max Gon artwork i wanted to make this character. So i have started fleshing out the proportions. Since i do environment art i wanted to challenge myself and try doing a character, hopefully have something decent by the…
Been using Maya for years and years and need to use Max for a new job... Should be a fairly simple one but surprisingly hard to find the answer to online when you don't know what to search for! I want to move this vert to the right so it will snap in line with the one above. In Maya, you would click on the axis you want it…