Hello! I haven't used UDK in months and these errors that are coming up in my files were not there when I first created them (or if they were, I don't remember). I was using the UDN Creating a Mouse Interface tutorial and copied what I saw for the MouseInterfaceHUD part.…
Hi all, I thought I would pimp my script to the community, maybe some others would find it useful. The story so far; after getting frustrated a lot trying to use geometryPaint, it seemed writing a new one was the easier way for me to get the work flow I was looking for. Chance is if you don't feel oppressed by the way…
Greetings denizens of Polycount, I don't think many of your follow what's happening on tech-artists.org, but we recently launched our "Community Scripts Initiative" (read about it here: http://tech-artists.org/forum/showthread.php?t=256 ). I won't go into a long explanation of what it because PC is a mostly non-technical…
Hey guys i wanted to start learning scripting, and that's why i want to write a small script helping me UV unwrap what i want to create is a tool that allows me to select 2 vertices in my uv editor and align them on the U or V axis by rotating the entire cluster. could you guys help me or give me any advice how to start…
University of Hertfordshire - UDK Scripting Lesson - Visiting lecturer - Fridays - 22 minutes by train from Kings Cross London You can see our students work here - http://www.polycount.com/forum/showthread.php?t=68766&highlight=hertfordshire Hello we would like a visiting lecturer to teach "Scripting" in the Unreal…
Bitmap, awesome stuff =) Per, yea I hear ya. But I think what needs to happen is a few scripts need to either be written or if they exist already post links. Before libraries like this to be useful on the fly when you actually need them, I totally agree you need a way of sifting through it all and organizing it that's not…
Nice script, that'll certainly be usefull: Mine: BasePivot A handy tool to set the pivot(s) base of the objects(you can select more than one).. Run the script you then can use LevelTools so you can snap something like a million fence posts to a hilly ground. Stairs Creator Randomize Shader / Randomize Object HKLocalTools…
Does anyone know of a script to bridge two adjacent edges for creating tris, like the ancient PolyMagus Blend script or this, but which works with newer versions of max?
I wanted to see how to shorten some of these expressions if possible as I'm still learning...It´s a script that'll toggle meshes between High Quality Display and Low Quality Display. Some of my bigger concerns are three: 1-To set something to HQ, I believe the only flag needed is -polygonObject, even though in the Script…
I'm wondering if anyone might be able to help me with a little bit of useful functionality I'd like to build into a set of Max Script tools I'm working on at the moment. I have a fair bit of experience with Maya/MEL but I've recently switched to Max so forgive me if any of my terminology is wrong. What I'd like to do is…