Does anyone know of a script to bridge two adjacent edges for creating tris, like the ancient PolyMagus Blend script or this, but which works with newer versions of max?
Haha it doesn't work because Autodesk forum broke the formating. How clever.
Should be around that, not that i'm a maxscript pro.
theObj=$
Edgs= polyop.GetEdgeSelection theObj as array
if Edgs.count==2 do
(
EdgA=PolyOp.getEdgeVerts theObj Edgs[1]
EdgB=PolyOp.getEdgeVerts theObj Edgs[2]
if EdgA[2]==EdgB[1] do (theObj.CreateFace #(EdgA[1], EdgA[2], EdgB[2]))
if EdgB[2]==EdgA[1] do (theObj.CreateFace #(EdgB[1],EdgB[2],EdgA[2]))
)
Note that there's a Bridge Adjacent option in the bridge tool. I don't really get when it works and why it doesnt apply every time tho.
Replies
Should be around that, not that i'm a maxscript pro.
Note that there's a Bridge Adjacent option in the bridge tool. I don't really get when it works and why it doesnt apply every time tho.