Hello everyone, here is a wip I am working on of an over weight more cartoony man. I am kind of at a block where I am not sure where I can take it from here to add more character and detail into the face to really make it so non generic. Any help/comments/advice would be awesome.
In my game idea, the main character is in a vast area of land and needed something to get around with before he could fast travel to areas after visiting. Along comes this thing: the DEFROL (as I call it for now). It can materialize and form around the character and locks him in for a ride, like a hamster in a ball but…
Hello. I don't think I've posted here before, so I'll introduce myself. I've worked at DICE as a senior artist for several years and have since studied art. I've finished my studies and I'm in the process of filling up my portfolio and plan to look for freelance work. I'm also a polycount lurker. Anyway, After being stuck…
Hey --> my daughter came home from the hospital this weekend. Nice. Here's the start of the story Here's the middle And here's the end. Jessica spent the last two weeks doing mainly physical therapy, to make sure she got back on her feet before school starts. There's nothing illness-related going on now, she's just getting…
We are a team of 2 young high school students, who decided to do 3D game in Unity for our last school project. This project is for school only and is not intended to be published, its sole purpose is for us to learn a bit more about developing 3D games. The theme is medieval, because there is a lot of games with this…
Hi Guys, Last year I bought the Suite 2.0 and everything was working like a charm. Two days ago, I was going to work on for some personnal project, and when I clicked on the Suite Icon to open it I have got an error message Saying " Quixel suite a cessé de fonctionner" that means that the Suite stopped to work. I…
Back with another, I am doing a bunch of themes to start and the last week I may decided to develop some of my themes further with more shots or ideas that fit in it :) A work in progress of redesigning an area(Oldschool Unreal 98 fans may remember) as if years later it was turned into a tournament battleground. If you are…
Hi! I just started to learn UDK and after watching a looooooot of tutorial videos i started to build my own level. Well I crashed in to a wall pretty fast :( Problem: I try to build a fluorescent light (or spotlight, same problem with that) in the corner where ceiling and wall meets. I have a lowered middle part of the…
Oh! I see what you mean, I should have phrased it more clearly. I dislike it because it seems to follow the trend of multiplying ways to access a given function, instead of committing to only one or two efficient ways. I generally disagree with the idea that a UI design has to "appeal to everyone". The picked design should…
i've been waiting for a move like this for a while now, i think games have gotten to a point of immersive storylines and belieaveable characters and past the mere generic physics (shoot stuff, move to waypoint b, shoot some more stuff) and into the world of emotional. In fact the japanese, namely hideo kojima have been…