Hey everyone! My name is Filip and I'm seeking employment in freelance gigs and long-term contracted work. I'm a 3D Artist and a Renderer/Visualization Artist with professional work experience in sectors of videogame and architecture art and interactive visualizations. You have absolute liberty to contact me without…
Hey guys I'm Rich and I'm currently in my final year at University studying Computer Games Design! Alittle earlier in the year I threw up the high poly model and got some awesome feedback and tips. Now I'm far further into the process, with the texturing almost finished, but it would be great if I could get more feedback…
Hello guys, new member on the board here ! I'm currently learning how to use substance designer in order to make fully procedural textures. I started following some tut's on youtube so I could get to know the basics (yeah, the usual bathroom tiles everyone ends up making). I really start to enjoy the soft, looks a lot like…
Game Design Lab Technician * Junior Level network administration for Windows and MAC network environment. Software and hardware installation, troubleshooting and upgrade. * Assist students with any software/hardware issues that may arise. * Work in coordination with the front desk to ensure the smooth workflow. * Provide…
[ QUOTE ] As the worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co. Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home video game systems [/ QUOTE ] Yadda, yadda: *Clip* [ QUOTE ] The selected candidate will be responsible for overseeing and the…
Hey guys! Working on a project in 3DS Max (hoping to move to Zbrush later) and I've run into a bit of a snag. I'm super new to MD in general, but it seems I've run into a weird issue or I simply don't know what I'm doing. I'm trying to put a cloak with a big floppy hood on the boy seen here: After being modeled and rigged…
Greetings! We are developing a premium browser-based 3D configurator for fiberglass swimming pools and are looking for an experienced realtime technical artist / game-ready asset specialist to assist with optimization, retopology, material conversion, and realtime rendering workflows. We need someone who specializes in…
SNAPSHOT GAMES is looking for VFX ARTIST, TEXTURE ARTIST and
LEVEL DESIGNER. We are an independent video game development studio in Sofia, Bulgaria, founded in 2013. Since then
we have released two titles - Phoenix Point and Chaos Reborn. Our latest title,
Phoenix Point is a strategy sci-fi game. After its release in…
Hi, I wanted to share a free digital design event that's coming up next month in Mansfield UK on Thursday 21st July. It's the events second year and it promises to be a superb day of talks from some amazing industry professionals:Glen Southern - Penny Dreadful - http://create-expo.co.uk/archives/88 Amy Smith - Framestore…
these textures have height maps etc, which dont show in Substance designer, but I was wondering about some advice, regarding the top texture and the way the metal rods penetrate the concrete, as the concrete looks completely flat and if a stick was to penetrate a gel surface you'd expect distortion in the shape of the…