Hey, I'm working on a Payday character and 2 props (a duffle bag and a gun). I want to learn and understand the proper way of doing character art (and likeness sculpts) in video games. So it would be great to receive any sort of feedback. This is my quality target and character I will be remaking This is my current…
Hey Lovely Poly Counters, just thought I'd Throw some WIP renders of a couple summer projects I'm doing. One is a 40's/50's style detective office and the other is an homage to the compound bow in Far Cry 3. Any Crits and suggustions would be much appreciated , Thanks! [IMG][/img]
Hello! I just started learning 3D art a month ago. Since then I have been educating myself on the workflows of all the different software via online tutorials etc. Here is my first completed project since then; this one took me around 2 weeks to complete. Everything you see in there (aside from the vines) was modeled,…
Hey all! Just celebrating my first ever finished game asset! I have never gone through the entire workflow and am very happy with the results! On to the next project! Working hard to create a portfolio, so critiques and comments welcome! High and Low modeled in 3dsMax. Normal mapped in xNormal Normal map extras using nDo2…
I work for the HR team at SCEE (PlayStation) supporting the London Studio, we are looking for Environment artists of all levels to work on our Project Morpheus VR title (as demo'd at GDC see here, here, and here). To register and apply for our roles please visit www.PlayStationJobs.co.uk Current open roles (more will…
Dear Professionals,I am a student at South Pasadena High School working on my senior project where each student must research about a career that they are interested in. I'm interested in your career and would like to learn more about it, so I've created a survey (linked below). The survey would only take 2 minutes of your…
First of all I will want to greet you all !! If you are from Montreal QC Canada or Laval QC Canada this it's a + So I have 2 projects wich I(programmer) am working on them. 1: Aftermath revenue: ( TBD) Needed job: Make a simple low poly 3D character and about 60 animations to that character.(I prefer talking about in…
Hey, I'm currently a first year at AIE over in Sydney Australia and this is just a WIP of a small project I am doing for the end of year assessment, it's a short commercial for EMPIRE magazine, basically it's a parody of the iron man 3 armour scene, this is a WIP of the armour pieces that will eventually bind onto the…
Hello Polycount! So this is my first time posting on this site, so please be kind. I am a student studying Video Game Design and am currently in my last semester. We have 15 weeks to complete our project of putting our Portfolio together. My idea for my main scene is to have an old-looking General Store (complete with…
Hello, In Max I can bake a texture using projection with normal maps applied on the Hgh poly material. When baked the low poly receive the same normal map as the high poly. Is it possible to do the same in marmoset? If my HP mesh have a mateial with Normal map, it doesn't bake on the LP mesh. Sorry but I'm french and it's…