Hey all!
Just celebrating my first ever finished game asset! I have never gone through the entire workflow and am very happy with the results! On to the next project!
Working hard to create a portfolio, so critiques and comments welcome!
High and Low modeled in 3dsMax.
Normal mapped in xNormal
Normal map extras using nDo2 (wood texture and text)
AO map from 3dsMax
Spec map in Photoshop
Displayed using Marmoset Toolbag
2600 tris.
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