TimeGate Studios, developer of the award-winning F.E.A.R. Extraction Point and Kohan series, is looking for a talented and driven Technical Artist to work on its current line of next-generation products for major publishers. Projects in development include the Unreal Engine 3-powered Section 8, a team-based first-person…
Senior Environment Artist (Contract) REALTIME WORLDS Creators of the No. 1 hit game Crackdown and the eagerly awaited APB are looking for a talented Senior Environment Artist with a real flair and passion for cutting-edge graphics technology, to work on a new and exciting R+D project. This role represents a unique and…
Hi all, I am finally at a point that I feel I am ready to make my first post for critique! I have been working on this small environment to polish my composition, lighting and foliage skills. The inspiration for this project was initially Tim Simpson's video series that documented his entry for the Feudal Japan Artstation…
Hello! We are looking for a 3D environment artist and character artist who can do similar art style to Diablo 3. We have 3 team members right now. Me as the lead director/designer and programmer, 1 programmer and 1 music/sound designer. Ouroboros Ring is a Action RPG 3D top down dungeon crawler that mixes elements of other…
After a lot of thinking, I've settled (somewhat hesitantly) on a Matron Mother's throne room. A Matron Mother is the absolute ruler of a House and, depending on how high up in the hierarchy a House is, can be comprised of hundreds of individuals. For now I'm going to start jotting things down as I work through my ideas. A…
Hello Everyone! Re-Opening a previous Game Concept. All the Foundational work is Done, Just looking for some help getting our Alpha Version across the line now. Our Game has been worked on for a while, here is a little Summary of our project: Project Outline: Multiplayer and single player (focus on multiplayer) Genre :…
What's the challenge exactly? Looks like nothing troublesome to model. Make a profile and extrude or combine a few primitives or sculpt from a sphere . There could be gazillion ways.
I’m currently working on a project titled “The Last Delivery,” a short narrative about a determined robot on its final journey through a desolate world. Now, I’m looking to bring the robot character to life with the help of a concept artist who specializes in NPR (Non-Photorealistic Rendering) styles. Project Overview: *…
I switched to 4 days per week at work about a year ago, in order to have more energy to work on art. It's allowed me to progress quite a bit in my humble opinion. Instead of trying to find an alternate route into being an artist, I think you should maybe switch jobs, find a way to live more cheaply, and make this a…
I want to clarify one thing for you guys. We HAVE NOT chosen to ignore your advice. That would be stupid. We are moving ahead to keep to our workflow rather than outright ignoring you. Imagine a 48 hour game development challenge. Well in this case we're approaching initial development on this game like a 1 month…