Senior Environment Artist (Contract)
REALTIME WORLDS Creators of the No. 1 hit game Crackdown and the eagerly awaited APB are looking for a talented
Senior Environment Artist with a real flair and passion for cutting-edge graphics technology, to work on a new and exciting R+D project. This role represents a unique and exciting opportunity for an exceptional environment/ technical artist with a flair for creative problem-solving and a passion for graphics technology. Please note this is a 12 month contract role.
We are determined to stay at the cutting edge of artistic excellence and graphics technology. Do you feel you fit the above description? Do you have a passion for graphics technology and want the opportunity to help drive this for a company like ours?
If so, then apply now!
What Does The Role Involve?
A great opportunity to work in partnership with an exceptional Graphics Programmer to research and develop key graphics technologies that can be utilised by the company in future projects
Growing and developing this partnership through constant communication and advancement of new ideas, to ensure you become a winning team
and we get the best results possible
Developing a strong vision for an environment-based graphics R+D project that can be clearly conveyed to Senior Management and planning the realisation of this vision
Providing all the creative and technical art support for this work and ensuring that everything, from the initial concepts to the end results, are of the highest visual quality
Researching cutting-edge graphical technologies and techniques and pushing them to the limit to exploit every opportunity they can afford
Creating clear, concise and accessible documentation of all work being undertaken such that everyone from the Art Director to Senior Management can review the work at any time
and get excited by what they see
Who Are We Looking For?A well-developed individual
Degree/diploma from Art College in Games Development course or other art or design-related course preferred
An exceptional knowledge of industry standard 2-D package (e.g Photoshop)
Equally, an exceptional knowledge of industry standard 3-D package is necessary (3D Studio Max preferable but Maya acceptable)
Preferably will have worked on at least 2 shipped games titles in your career
An exceptional artist
Excellent 2-D and 3-D asset creation skills. You must be highly skilled in hand-authoring materials (diffuse, specular, normal maps) and hard surface 3-D modelling (environments, props, vehicles)
Strong traditional art skills are greatly preferred
An excellent eye for colour, shape, mood, lighting and composition
A technology whizz
An excellent understanding of how various different aspects of graphics technology work and how best to exploit them to get exciting and groundbreaking results. We are not just looking for an exceptional artist, but an artist with a clear flair and passion for pushing graphics technology to its limits
Experience working with complex shaders and materials, in-game lighting systems, visual effects systems and a variety of post-processing techniques
A natural problem solver
A keen problem-solver with an aptitude for troubleshooting. Capable of getting to the heart of a technical challenge very quickly and come up with an exciting and efficient solution
A lateral thinker, capable of looking at a technical challenge from a different and interesting perspective and using the technology at hand in new and exciting ways.
A meticulous organiser
Capable of planning out their own work thoroughly, giving realistic and achievable timescales and then working to these
Someone that can remain completely focussed, goal driven and productive with only minimal supervision
A good communicator
Capable of conveying important information to all relevant stakeholders in the work including graphics programmers, production staff, Art Director and company Senior Executives
A real team player!..
Someone with a very easy-going nature and can do attitude
Someone who relishes new creative and technical challenges
Someone who inspires and enthuses others they work with
Capable of taking art direction well and working productively based on the feedback they receive
To apply
If you are interested in this position, please complete our recruitment questionnaire located here:
http://www.realtimeworlds.com/attachments/RTW%20-%20Standard%20Recruitment%20Questions.doc. Please send your CV, completed questionnaire, and portfolio with any current package details to:
jobs@realtimeworlds.com and include
Senior Environment Artist in the subject line.