What the game is about: The game is set on another planet, in a very realistic open-world survival (multiplayer) jungle environment. The planet is inhabited by many creatures and plant life that have absorbed radiation from a nearby star making them bio-luminescent. The player has been dropped into this world and must…
Project Cyberpunk Racing I’m currently working on updating my portfolio. My current project is for the general audience. I plan on having a Character and Vehicle for the initial design. So that I can try and tell a story. This document is to help me keep track, and have all the list of features I hope that can make it into…
Hello @Noren ! Thank you again for your speedy feedback!~~ The planned environment is going to be a first person viewing and allows audience/players to roam around. I don't plan any crouching movement or interaction at this stage of production ( Most probably will implement it when I am done with this project submission by…
Hey man, sorry for the very delayed response. I've been working on some very important that has eaten all my time recently, but a blue screen and a decided rest has given me the time to give you a hand, if it still helps. Substance let's you modify your texture on the fly, with whatever change you want. It does not have…
Well its been quite a while! The 3D visual team at work has been pushing towards getting into more interactive projects. I have been leading the charge since I have always found interactive media interesting. Back in collage I took a few courses learning Macromedia's Director and learning the Lingo scripting language that…
I just wanted to provide a quick update on our goals and plans for the semester. I've received a few questions in PMs and elsewhere about what the project is, what the goals are, etc. One of my main goals is to have transparency with you, the community. We want any and all feedback you have, even if it is "That sucks." As…
Hello, my name is Cody Smith, I am a 28 year old Unity hobbyist with 4 years of computer science education. I want to experiment with making a combat system that focuses on the feel of skill growth. I am inspired by the systems of Capcoms Monster Hunter series, as well as FromSoftware. They have strong foundations of…
So after 11 years of making games professionally I decided to take the plunge and make the type of games I want to make. So today I announce Dinosaur. http://www.dinosaurentertainment.com We also announce our first game, MechKnight Chronicles. http://mechknightgame.com Here is our concept trailer:…
Project Description: Son of Nor is a Multiplayer Cooper Action RPG, which is situated in a desert world. The player takes over the role of a human mage, who has to defend his people against the overpowered Sarahul Empire. As a mage there are 3 types of magic at your disposal: terraforming, telekinesis and spells.…
About me: I have a fair amount of 3d modeling/texturing and digital 2d experience and have done varying amounts of both free and paid work over the years. Without going into detail about my personal life, I need extra income and I'm willing to try my chances on things like Steam Workshop, Unity/UE4 asset stores, etc. (This…