Hi all. Polybition Studios is a new games company that is starting development on the 9th of January 2017. We are currently looking to fill the role of character artist/animator for a 6 month project. All work will be carried out remotely so, as we are based in London, applications from similar time zones will be given…
So here's some early shots of my first of three Final Major Project characters for my third year of university. Posting it here to get some feedback, criticism and advice :smile: Hopefully you guys can see I'm going for a Darksiders theme for this character and with the materials and face I'm hoping to achieve a…
Description TriCAT is a market leader in virtual 3D learning and working environments, virtual classrooms and academy. We set the standard for technological developments and are constantly working on innovative solutions to make learning and cooperation economical and sustainable. We are now seeking a talented,…
Hello everyone! I'm a 4th year student studying Digital Media and decided to create two 3D game characters for my honours project (steampunk themed game). These are my first game models so was completely new to retopology and normal map baking. One of the characters is a "Basher Bot" who has a slow powering up punch attack…
We are Data7, a group of ambitious artists and game developers looking to experience the worlds we would want to see and play for ourselves. We are currently looking for a talented 3D Character artist who can model clothes, and characters, create hair for characters and more! You play as Ashley, a young soldier, who upon…
Hi, my name is Mark. I am 3D Artist Character Artist specialized in creating both hard surface and organic assets for characters with excellent baking for any polygon budget. My software proficiencies include Zbrush, Substance Painter, Maya, Marmoset and Photoshop. I can work off existing concept art or a simple reference…
I am looking for a 3D Modeler for HARD SURFACE and one for Character For Hard Surface I am looking for someone who is well versed in weapons, mechanical, industrial, or mecha designs that is crisp and clean as the images shown below. You will be compensated well for a complex design For character I am looking for a…
Hello, I am a indie artist working on characters for our game Edge of Eternity. It is a JRPG inspired game with elements similar to regular jrpg games such as Final Fantasy. Its not complete yet and hoping to look for some much needed feedback. The character is modelled with zbrush/ maya, textured with substance/photoshop…
Hey guys! I need your help regarding low poly character creation. Is it better when your character is 1 single mesh where everything is connected(clothes, hair accesories). Like i have here, everything is connected and split only by seams. Or is it better to have those parts separate, but still one object. (not mine model,…
Here is my next attempt at a character, this is basically my base mesh before bringing it into Zbrush to sculpt in some mechanical information. The concept of this character is a juxtaposition between Old western cowboy and futuristic robot. The old west feel will be brought in through textures that I will paint on, mainly…