Figured I'd make this available for others...Enjoy! DOWNLOAD SKYDOME RIG Sample Skydome (no stealing) :shifty: Here is a Cubemap/Skydome rig for maya. It's pretty easy to use: * Make a new PSD 4096 x 2048 (the halfway mark of this document will basically be your horizon) * Make sure your image is seamless (tiles)…
I was wondering, with face topology is the mesh suppose to look like the person? I noticed some 3d models mimic persons face without a texture like this clint east wood wireframe…
Hello guys, I'm trying to wrap my head around animating with Human IK. I'm slowly taming it, but I'm still running into a really shitty issue: I can't seam to find a way to modify The Local Rotation Axis of my Human IK controls to something that I can use. Basically, I would like to set the rotation axis to something that…
this one is continous. using a fixed number of samples(dots) leads to a load of problems. the key is that a bezier curve is just a series of stacked lerp operations so once you have UVs between two points you can just lerp between those and the next ones based on total distance along the whole curve given points p1, p2 and…
Hi there! I struggled with fspy at first too. Finally figured out a way to make it work and bring back to Maya: (Line up v/points in PS, take all that with lines to f/spy, copy your lines with f-spys x and y axes, save as f-spy file, import to BLENDER (you need the add-n in BLENDER first), then I think for yourself you…
We're reviewing applicants. No need for more. Thank you. I'm looking for a creative modeler for 3d injection molded mini's. We have a total of ~10 miniatures we need to make. Size fairly small (1-3/16 x 9/16 x 3/4") though I'd like to be able to print a handful at closer to 30mm size. The reason I say a creative modeler is…
not sculpting per se but spent nearly two years modelling heads for a football game using 1200 ish faces and before normal maps (most faces were pretty youthful without much "character" so not much in the way of detail missed bar a few grizzled veterans). I think IIRC we created about 600 heads all told! For the most part…
Hi, I don't know if this is caused by substance, UE4 or the "User" (me), but i really need help. I hope you can help me find out what is going on? I've post it allready in my WIP threat. But i hope I can find here more response to this issue. Original Post: I need help! I'm grappling with an really weird Normal Problem by…
I had a few questions about this. I have installed them and have no idea how to apply them. I need it so that I can get some sort of in game shader on my models. Just because its more convenient to be able to see the shaders in real time and rendered. I am sick of exporting to the engine and having to go back change re…