I think I am ready to call Phoenix finished. She weights in at 14.700 triangles including the scythe. 2048 maps for model, 1024x512 for scythe and a separate 512 for hair. I decided that I'm gonna try out some different software to render Phoenix in realtime. First up is Marmoset Toolbag. Next is a screengrab directly in…
A new character for Majestic-12. She'll need functionality the engine does not currently support, so we may have to do her as DLC, but hopefully people will enjoy playing as her; her name is Meri-posa "butterfly". ~1800 ish polys. Texture 512x512 [ame=" https://www.youtube.com/watch?v=2tkbN4JOMWs"]meri.avi - YouTube[/ame]
Hi,this is some work that I'm doing primarily as learning project on UDK if it ends up looking good might eventually end up in portfolio. The environment is based on Deus Ex concept art image that I found on internet. I'm going to make the environment a bit different from the original concept so it doesn't end up looking…
Hi folks, I'm quite new to 3D but I've modeled a few individuals objects. However, now that I've started work on a larger scene project, I've run across issues with texel density. The plane in the attached image is a 512x512cm object with a 4k texture applied (i'm using UE4 where a cm is 8px). Now my problem is that the…
Hi! This is an animation I did some days ago, wondering if you guys might have any nice feedback? [ame=" https://www.youtube.com/watch?v=bSBZNlUtp10"]www.youtube.com/watch?v=bSBZNlUtp10[/ame] http://syncsketch.com/playground/51e27b46a2bb4b4e9187a2809c56d9f6#30858 Cheers:)
http://www.1944d-day.com Is looking to outsource 20 - 25 weapon textures. - The Artist must be capable of unwrapping the models. - Texturing the models based on accurate research - Stepping through the texture with Researchers to ensure accuracy - Capable of taking very specific instructions - Fast Turnaround time -…
Something weird happened to the image host and all the images were gone so I deleted the thread until I could upload them all again. Sorry about that. Hi there! I've just recently learned how to model and UVmap so I've been working on the level props for my personal project, Southern Rise for Unreal3. I'm not 100% sure on…
Good Morning. I am looking for an artist to create content for a mobile/smart tv space strategy game I am developing. The work will involve creating the following components: Pre Game 2d UI (Menus - ie New Game/Join Game/Continue Game/Options) (5 screens - static backgrounds, fairly simple gui elements - assuming base…
I have a question about 4k monitors. Generally, for most games, say an FPS, 512 pixels per meter seems to be the standard. Will this need to be doubled in the future as we migrate over to 4k resolution monitors?
Hello I´ve discovered something really odd in the latest version of dDo. My photoshop version is CC 2014 summer edition (latest). The bug is as follows: When creating a new project, you HAVE to set the TD to a value that is power of two. If it isn´t power of two, then smart materials get really, REALLY miniscule tiling on…