Hey PC! So I've been working on a new environment in UDK based on a concept from Halo Reach. This is actually a painting for the level called Boneyard, which is massive. I decided to take this concept and pretty much only work on what is in this frame. A few disclaimers here before the abuse begins!! I modified the layout…
Hello. I'm trying UDK for portfolio. And we need to use many materials in a scene. I thought it troublesome to make a new materials. Then, I'm making the materials with all required functions. Please try this materials, and show me used scene if you good. http://unreal.rgr.jp/Mydownloads/WL-Shader/index.htm These materials…
Ok so I'm having this issue where decals are showing up on some meshes, but randomly not on others. Its not just certain instances of a mesh. Its every instance of a certain mesh. The bench that I demonstrate below has this problem for every instance of it. Its not just this one decal, its every decal that I attempt to…
Hello everyone! I am having an issue and would like some feedback. and for reference I am an intermediate to advanced lighting in UDK. (sorry for the noob-ish question) So basically, the preview shadowing that is showing up when I have the light selected is not the shadowing that I am getting when I bake out my lightmaps.…
Hi guys this is the model i have done for my dissertation, I have decided to make a model that should be placed in the next generation videogames, it means that i have used 2k thextures one for body and one for head, 40k triangles for the full model hair and tail not included and Directx11 tessellation and subsurface…
Hi guys, I was wondering if anybody can help me to fix this issue. UDK seems to be crashing every time i try to create a material, or import a static mesh/texture etc. I am exporting everything in maya as FBX files, source images are Targas. I have uninstalled, re installed etc. The specs for my computer are Installed…
[ame]www.youtube.com/watch?v=HjApntRuTU4[/ame] I wish I knew how to get Youtube videos to embed here. :/ Edit: NVM, IT WORKED. O.O I've been meaning to post this for a while now, but time hasn't been my ally! So I'm a student and this is an environment I had to build over a few months. No real rules here, just build…
Hello, started a env yesterday and figured its better to post here to both keep track of the project and the motivation up aswell. Inspired by these pictures: I imagine it being a city in the cave with farmland as seen in this paintover: Here is where I am atm: most of wall inserted in udk, next is to work on roof mesh Ill…
I tried searching and didn't get anything. But anyway, I have an art test and what was asked for me map-wise was what I know UDK has. But I don't know if 3DS Max has these (he wants it rendered in Max). So the needed maps are Diffuse Ambient Occlusion (Should I unwrap a second Map channel for this one?) Colored Specular…
EDIT: Finally added low poly wires and flats. C&C welcome. Hello all, This is my first major environment piece using UDK. My focus for this environment is to create a mostly sterile environment, with almost no wear/aging except for the floor and the corner structures which are focused on being the oldest structures in the…