Ok so I'm having this issue where decals are showing up on some meshes, but randomly not on others.
Its not just certain instances of a mesh. Its every instance of a certain mesh. The bench that I demonstrate below has this problem for every instance of it. Its not just this one decal, its every decal that I attempt to apply to that mesh.
The material setups have been the same for a while now and this problem popped out of nowhere.
Any help would be greatly appreciated.
I am in the November 2010 build of UDK
I have images posted on my blog to go along with this:
Work of Matt Blog
Replies
Otherwise have a look at the the decal filter settings on the decal.
or have a look at the static meshes and make sure "bacceptdecals" is checked.
It just randomly cropped up with 3 weeks of production left...its the crunch gremlins
This sometimes defaults to off-- I'm guessing it's your problem.
You may have to save the package to see the effect in-level.