If you are interested, please shoot me a pm. Im an individual so I cant pay too much. I can pay between 60-100USD. If you are still interested, shoot me a message btw, I will provide a basemesh you HAVE to work with.
Hi, team Apollo would like to ask if someone who made a high poly character could 'lend' their model for some engine tests. So some old model you made is alright. We are looking for a model that is around 10K polygons, is textured and has normal maps that were created from a high poly version of the model. It would be a…
Hi and Merry Christmas! Im about to model a dragon using Mudbox and Maya. How is the process for creaturemodeling? Do you start with a lowpoly mesh and subdivide for futher details, after you have shaped out the baseform? How do you get it to be a lowpoly mesh but still have all the details visible in a high level for…
Hey guys, I'm starting to sculpt a character for my game (just the full body). I already did the secondary forms and I want to go to tertiary forms. My character has 2M points right now, if I jump to 8M, the details won't be that good and my PC will start to slow down. I'm used with HD Geo, but I don't know if this is the…
First attempts on trying to learn how to high poly model. i mean you need to know how to model high for both cinemagraphic and game modeling now a days with the rise of NM. spent about 5 days on each model, maybe a little less on the car, it was easier than the girl (less edgelooping to rot my mind I'll be heading to the…
Hello polycount ~~ Hope you are all doing swell. I just "finished" working on the high poly for this character and was hoping to get some critique/feedback before I head to the retopo stage. I might generally be looking for basic shape/silhouette and anatomy feedback because it feels like there's something off about his…
I attempted to make some high poly models for props a couple years ago when I started high school but I didn't really have a lot of time to spend on them since I was impatient, but i have learned to be patient and would like to get some feed back on some new props i have done and will do. Thank you Here is the first high…
This here is a JVC 3100 Video Pod from the 1970s. It's cool and worthy of being modelled, so I'm doing that. Please click links for larger res. High Res High Res I'm happy enough with how it's turned out in the render but have I got too much detail in there for a decent bake? The vents in particular I've already noticed…
Hey guys, I was hoping I could get some feedback/ideas for a high poly prop I'm making for my class. This high poly will be baked down to a low poly. The prop I'm making (is/are)? Binoculars. Well the image I'm using as reference is: (Copyrights go to respective owner [Promo-wholesale.net]) I have a few orthographic and…