Hey guys, I was hoping I could get some feedback/ideas for a high poly prop I'm making for my class. This high poly will be baked down to a low poly.
The prop I'm making (is/are)? Binoculars.
Well the image I'm using as reference is:
(Copyrights go to respective owner [Promo-wholesale.net])
I have a few orthographic and perspective rendered views, hopefully they show enough, and are easy to see.
My screenshots:
I do have a few "floaters" that I made use later as a second pass to the normal map, or I may just removed them all together and edit the normal map later for the low poly version.
Please give any feedback/suggestions!
Thanks!