Hi folks, finally, I complete my pack. You can access the video containing the highlights, so please, have fun! Video preview: https://youtu.be/vkZXnj2-5tgProduct Link: https://www.artstation.com/a/7088305 Accompanies:104 .TIFs104 .PSDsVDM Zbrush - Separated by CategoriesTutorial How to use in Substance PainterTutorial How…
Hey everyone! Thanks for checking out my post. My name is Arthur, and I’m a 3D Generalist with 4 years of industry experience, currently available for freelance and contract work. I operate as an individual sole proprietor, managing a fully licensed 3D business based in Brazil. This means I am fully equipped and…
Hi there, I am currently getting used to Blender and I'm experimenting with baking high poly to low poly using Substance Designer. For testing purposes I just made a simple cube, then beveled the edges on the high poly by a lot to get a smooth normal, but I keep getting weird seams. Here are my seams and hard edges set in…
I'm just going to go ahead and re-do this thread due to the fact that the original one just showed how very uninformed I was when it came to baking. I really want to learn this leg of the texturing process and for whatever reason, it's been tough getting over the hump. Anyways, I'm trying to bake out a car in Substance…
Guys, yesterday I posted an open letter to all 3D artists : http://www.allegorithmic.com/community/blog/open-letter-3d-artists In short: publicly saying that you master Substance can help you. And if you send us your CV we can point dev studios to you more easily. Sincerely, S
Not a long time ago i was working on project where i needed a lot of simple, but not standart alpha stamps. So i was making them in Photoshop and it was not so good expirience. Constantly bouncing between two softwares if i need to make slight adjustments. Create alpha in PS. Save. Re-import. Apply. Realize that i need…
Hello! I am new to substance painter. So I did what everyone who doesn't know how to do something......youtube tutorials. I have been having problems, I looked at tutorials, but my 3D object seems to be messing up, so I can't continue the tutorial on texturing. I am showing you my process to see what I might be doing…
Hi people. I have these models: And I want to do the Normal Map and AO in Substance Painter. The first model looks like this after the baking: And this is the result with the second model: I can correct the problem in the frontal faces increasing the "Max Frontal/Rear Distance" on the Baking options. But that cause errors…
hello everyone so i had this issue when i try to bake the model i seem to have an issue with the normal map always, im not sure why, the model have multiple parts and it all named with suffix _low for lowpoly parts and _high for highpoly parts the normal map bleeds on certain parts on the model even if i use match by name…
Hello all. I'm working in Substance Designer 5 to create a brick material. Problem: Grout color will not show up in 3D viewer even though Base Color shows the grout color correctly. Pictures: The picture of the Base Color texture is the final output of the Base Color. Other channels I'm using: Base Color, Roughness,…