Hey guys, I am currently working on this concept from the game Rust. I have gotten to the point where I am going to start working on the stock, and I wanted some advice before I jumped into modelling it. In some of their other work they have pieces like: and: Basically I am wondering how I would recreate an effect like…
Hey, I'm a generalist with industry experience wanting to put into practice pipelines and apply myself to solve interesting emergent problems. I've a lot of experience in various fields (3d Modelling, Animation, Tech Art/Tech Animation, Programming) . I'm looking for all varieties of people, from high skilled and…
http://www.bbc.co.uk/news/technology-14946808 amazing what they can do now. might be able to just print ourselves spare parts as easily as printing out a4 paper one day.
Hey, so this is a scene I'm still working on haven't done some of the texture work but I'd love to get some feedback from anyone who might find anything that may seem off or really doesn't add to the final render. Thanks!
3ds max 11 This is a underside of a wing which needs to become connected. 6 verts selected on 3 differnt objects I need some help. Also i have my pivot point in the picture its real small in the center right side.Do you know how to make the pivot bigger so its not so small?
I have been sculpting a Fairy character and am about finished with her main body. Now I want to cover her by wrapping her body in leafy ivy, similar to the picture shown above. I was wondering if anyone had any suggestions as to how I could accomplish this within Zbrush? Thank you so much!
Are there any good documents, tutorials, guides, tips about it (best for free)? I'm interested in Environment Art and I want to get knowledge how to start with it. Help me, please. Thanks in advance for any links :)
Kindly send your CVs and a link to your best work only to ariel@maestrogroup.com We are seeking the following: Lead VFX Supervisor A Generalists. You’ll need to be nimble in AE/Nuke and Mocha Pro and highly adept at blue and green screen extraction and CG set integration. Working knowledge of VFX Pipeline development and…