Greetings, we are Virinchi, We are a group of 3D artists in search of new opportunities. Our expertise lies in crafting various models, ranging from
3D printable miniatures to assets and characters. Rest assured, we are committed to only accepting projects that align with our skillset and we prioritize honesty and…
Hi, I am looking to hire a freelance illustrator for a web based game like project. Here's an overview of what this project entails and the requirements: - Looking for a few custom illustrations to be used on game like web app project as a the main image of the app and as Facebook advertisements (so these illustrations…
Hello, I'm working on a weapon model for my portfolio and have started to import my assets into Substance Painter for texturing, but have encountered a problem. My model is going to be rendered in Marmoset and it looks great there, but when I import my assets for Substance Painter the normals and lighting look really bad.…
Here is a guide a user in our private beta made explaining some of how the look dev process can be used inside of the new DDO. I plan on making a video for this real soon. DDO Look Dev is the process of taking a render or screenshot of a model with no uv's and texturing it using the tool in 2.5d right inside of Photoshop.…
Team Name: V16 Software, LLC Based in Atlanta, GA Project Name: Project Planet X (We've had this name forever attached to this game. And even after changing the storyline, the name doesn't it. It's a project name, not the game.) Introduction/Goals: For those of you who don't know me I'm Patrick Cason and a buddy, Lee…
Hey guys! Just found this post because I was having the same issue (I was looking at a tutorial a new edge loop was suddenly created from others) and I found how it was done, and I think it's a good option in this case (or for someone else who sees this in the future): Insert edge loop with multi cut tool…
My company is looking to make some investments into a game development or production company. We're looking more so for estalished mobile gaming companies more so than indie developers. If you have a project you are working on and are looking for investors, please contact us jay.zhang@shinezone.com :)
Hello. I've looked at some of the fantastic work that can be found through the website banner, but I'm wondering, is there an index for all the randomly generated links to work in progress posts? Just a quick look through a couple gave me a massive boost in inspiration and motivation! Also, would anyone care to share some…
I just completed this guy. I am having a hard time with the texture though. It is hard to get it looking right considering most of the gun is made of polymer. Too shiny and it looks like metal. Too matte and it looks like it is untextured. Critiques and advice are more than welcome!
Greetings, Bit Fry, an independent game studio on the seacoast of New Hampshire, is looking to hire a freelance, hard-core graphics coder to work on custom shaders and custom rendering tricks within our current next-generation (PS4 and XB1) game production. Remote work is absolutely OK and in any time zone. We're happy to…