Is that what you think this is? You are dense for that one, hoss, so I hope you're not really under that impression <3 <3 I used an example that was brought up before I used it <3 What's your point? <3 Because the one you made does not apply and you must not have read enough of the topic or been capable of seeing responses…
Hi guys, Meybe some more experienced artist could shed some light on those questions of mesh export: 1. What are tangents and binormals option? 2. What is split per vertex normals? 3. What is preserve edge orientation? Thank you!
You forgot that there are 3 ships, and that the wave to the left that form a 3. The skies form a 3 in the top right corner. There are only 3 flags. In two days the date will be, 03-03-03 and at 03:03 the skies will split and Gaben will finally show us the finale.
Hello! So, I made 3 space switches for a controler in Maya, with parent contraint, I made a button of type 'enum' and set driven key with these 3 constraints in order for the whole thing work. Whenever I position the controller with space switches and then position some other controller, the controller with space switches…
Hi guys! I created the model of sword with the 3 parts( blade, garda and handle) and before combine it`s looks good, but after combine appear a problems. How i can to fix this?
This Asset Pack features detailed realistic and modular Lamp Assets for usage in game, archviz and cinematic rendering. The mix between modern and whimsy designs permits versitile use for any kind of project. Modularity is simplified by using Component Meshes. Just copy-paste the Component Meshes from the Overview Level…