I am an asset modeler and environment artist looking for some freelance work. I have experience with low-poly modeling and texturing, both photo-sourced and hand-painted. I work especially well from concepts, but can concept my own models pretty well. If you are interested, please check my site and email me with any…
Started on this side project. I wanted to model a firehouse, found some reference images and have come up with this: Tell me where the firehouse is from, win a prize!
Seeking a character modeler who can rig mesh cloths, accessories, shoes to characters using 3dsMax or Maya....please contact me for more details.. Skype: gusher5
I have been working on making a 3d model of a head but I was wondering what I may be doing wrong that it turns out like a klingon or something abnormal. ?
So, I decided to model a TARDIS this afternoon and was pretty happy how it turned out, but wanted to post it here to get some feedback on it! All feedback and criticisms welcome.
I wanted to share this very nice tool i've found while browsing for procedural tools: Antimony. It's great for modelling high-poly weapons and just sketching around.
Lionworks is seeking new talents to help our creative team. We are looking for a freelance "Enviroment Modeler". Please send us your resume and CV to vladimir.orellana@lionworks.com
Box5 Software has immediate need of a 3D modeler working in 3ds Max. Duties include modeling, mapping, and possibly rigging. please contact me at box5nick@gmail.com with resume and portfolio. thanks, Nick Klawitter