Hello, I have spent the past few hours try different key words to figure this problem out. Right now I am trying out Marmoset 3's normal baker and substance painter workflow. I was blown away by how amazing the Marmoset 3 renders look, however, when I import into substance painter 2 I have massive seams at my hardened…
So I summarize again what my problem is. Im trying to model a classic 50s "van" or "truck" for Fallout 3/NV mod and this is all I can make by myself. IDK how to continue further, like... at all. Any suggestions, tutorials or anything? I do 3D for 6 years now but mostly buildings and interiors or clutter
Hi all, First time using the 3 point shader software I recently purchased. I'm using Max 2011 and I'm running into some problems: - Cube/reflection maps are doing nothing - is there something obvious I'm doing wrong? I've played with default settings, ramping up the strength and still see no change. - How do you go about…
I'm posting this because day in and day out it seems people say "I didn't know anyone was still playing Quake 3", or "do people still play Quake 3", "why would anyone be making models for Quake 3", etc. It's time to set the record straight. http://www.csports.net/TopGames.aspx?Matrix=0&Mod=0 Quake III is still in the Top…
Another update for this week :) All images below are directly from Unreal Engine. Over the last couple of days I’ve been focusing heavily on refining details throughout the environment, especially terrain variation, material breakup, and overall cohesion. I’ve also been adjusting the horizon and surrounding landscape to…
Hi guys! For those of you that don't know, Unreal Tournament 3 will be on it's fifth anniversary in November this year. To celebrate, the Community Bonus Pack guys have gotten together to release another volume of content. At present we have around 10 levels in progress, in various states of completeness - assuming they…
Hey Everyone! I am happy to announce my 4 Channel Detail Normal Map shader for Marmoset Toolbag 3 has been released! You can find the link to the shader on Gumroad here https://gumroad.com/l/marmoset_detailnormal . The downloadable zip contains ashader extension allowing for up to 4 detail normal textures masked with a…
I was just catching up on my gaming news when I saw this rather interesting article posted on gamespot. http://www.gamespot.com/news/crytek-crysis-3-is-maxing-out-current-gen-6401405 [ame=" https://www.youtube.com/watch?v=Mb4H40Vatrs&feature=g-high-u"]GS News - Crytek: Crysis 3 maxes out current gen consoles -…
Hey Peeps. I think its been about 6 years since I have posted on Polycount. Been busy concepting away here at Epic. Anyhoo, with the release of Gears 3 I thought I would post up a sampling of some stuff I did for game. Also added some stuff by my buddy Shane Pierce, the enviro concept guy here. To see other Gears 3 stuff…
Hello! I'm looking for a freelance 3-D designer who can help turn two cartoon figures into 3-D models that will eventually be turned into desk ornament figurines. I have yet to pick a manufacturer yet, so any insight there would be an appreciated bonus! Here are the two characters that need to be separated and turned into…