Hi all,
First time using the 3 point shader software I recently purchased. I'm using Max 2011 and I'm running into some problems:
- Cube/reflection maps are doing nothing - is there something obvious I'm doing wrong? I've played with default settings, ramping up the strength and still see no change.
- How do you go about setting up a toon material?
- I notice no difference when toggling between the 3 point quality normals, and 3ds max default normal display.
I feel like I'm going CRAZY!
Are there any tutorials to setting up a scene using this program? I like the results the guys at 3 Point Studios have posted as examples but am unsure how to reach that effect.
Thanks in advance,
~snow
Replies
Would still be great to see a demonstration of this shader by the 3 point guys at some point. =]