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Released: 4 Channel Detail Normal Map Shader for Marmoset Toolbag 3

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radiancef0rge ngon master


Hey Everyone! 

I am happy to announce my 4 Channel Detail Normal Map shader for Marmoset Toolbag 3 has been released! You can find the link to the shader on Gumroad here https://gumroad.com/l/marmoset_detailnormal . The downloadable zip contains ashader extension allowing for up to 4 detail normal textures masked with a RGBA texture mask to Toolbag 3 shaders. 

Features:

  • A texture used to mask associated detail normal maps, red, green, blue and alpha. 
  • Independent controls to scale the UV tiling of each detail normal channel.

Install Instructions:
  1. Download "detail_normal_rgba.zip" from Gumroad
  2. Unzip file to your "C:\Program Files\Marmoset\Toolbag 3\data\shader\mat\custom" folder
  3. Launch Toolbag 3
  4. Select a shader and scroll to the bottom section of the material attributes tab.
  5. Click the triangle on the right and select "Custom"
  6. Click the triangle next to "Shader" and select "detail_normal_rgba" 

UI Images:


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