I make a very concerted effort to buy and eat organic vegetables, and eat only organic AND grain fed meats. For those of you who do the same, this completely outrages me: http://www.organicconsumers.org/sos.cfm You see, the USDA is VERY powerful in Washington. While organic foods are becoming more and more profitable for…
Hi, my name is Steven and I'm a freelance 3D Artist from Germany with 4 years of professional experience. My skillset includes: hard surface modeling for props, weapons and vehicles in 3ds Max sculpting for environment assets and vegetation in ZBrush and Blender texture creation in Substance Painter/Designer I've worked on…
Hello Folks, Started a small environment piece, a ruined Museum thats slowly started to decay to the elements, the roof will be an arched ornate ironwork thats collapsed letting in the elements and sun. Reached a point where I can start to show it for crits. Remains of exhibits will be scattered around and I'm planning on…
I have been working on getting my uvs right [that's most of the battle for me] and then actually making my textures look decent. I've struggled and continue to struggle with it but am making progress I think. As long as it's not a mistake it's progress, right? lol I cannot post imgs right this second but I will soon. Am…
Hey guys, Looking for some initial feedback on a small project I'm starting for February. It's a low poly game project for One Game a Month (either for UDK or Unity) in the style of a DS game. So far I've begun modeling the main character, an alien robot, who crash lands in an area infested with zombie vegetables and…
polycount! Hey guys, I'm revamping an old env model from a year ago back when I didn't really know what I was doing. I'm just touching up the textures and hopefully learning how to use lightmaps. I will be adding some funky vegetation as well. This is modeled after the Beckman Institute quad at caltech, hence the…
I noticed Speedtree is missing with this release of Unreal Engine 4. I wonder if there is anything planned, in terms of vegetation. Speedtree was kinda handy, as it was easy to learn. Did anyone notice anything else missing/different with Unreal 4? Are there still scene capture actors for cubemaps, I wonder? It seems with…
Hi, this is a simpler version of the question i posted earlier which was chaotic... Is there any way to snap a camera to for example a plane to simulate projection in 3ds Max? I'm asking because i am making vegetation with the use of alpha maps and since RTT doesn't support them i have to render using viewport and…
Hey guys. Having an issue with fit to terrain in Cryengine. I have a terrain laid out, and I'm trying to fit some trees using the vegetation tool like the default cryengine X trees. However, when I enable 'fit to terrain' on the material, the trees go crazy! The ones on the left are the default Cryengine trees, which work…
Patty Pan Patty Pan is a 3D animated short film rendered in Unreal Engine 4. The Story Set in a world of vegetables, Patty Pan focuses on an unsuspecting Radish Man who suddenly has the responsibility of parenthood thrust upon him when he finds a baby Patty Pan on his doorstep. Though first sweet, things soon descend…