I was wondering what are some of the best dx shaders that you guys and gals have successfully used to view normals in the viewports of max? Thanks alot!
Vote for your favorite level art and design of last year LEVEL-DESIGN.org is conducting a survey to determine the best level art and design of 2013 with the winners of each category recieving prizes. The survey will end on Friday, January 31st, so go over and vote!
Any Polycounters going to be at PAX East in Boston this year? Just got my badge in the mail and will be heading up with a group of friends. A meetup would be cool if possible.
I just read this. It's probably the best theory I've read on the show yet. I'm sticking to this thought until the show can prove otherwise. Bloody good read.
Hello, 1) whats in your opinion is in general the best software to create realistic human characters? 2) If I use blender, what for addon you would recommend to create realistic human characters? Thanks
hello my friends who had experience in character art to let me know what would be the best choice to work in character art industry?to make more money? tnx
Yo PCs! Whats the best Way to model in a Hole in a Cylinder? Or is it better to make Holes just with Texture, i mean with Alpha Mask. I need it both, for HP and LowPoly. Gazu
What is the best way to fix such wavy artifacts that appear whean i bake normal map with smooth cage? i could just paint skew in this area, but it causes visible seams on edges like if i baked it without smooth cage
yeah what is the best terrain editor out there?. I am looking for something that outputs to xml I am thinking of either going down the terrian route or building an environment in max and probably I will have more control over it. I suppose with good terrain editors like un unreal engine you can paint decals on the…
What would be the best way to UV Unwrap this model? I feel like there is an easier way to do this, I have hundreds of pieces of wood and stitching them one by one is a pain in the butt.