Hello, i have simple object, low poly sphere made in Maya (512 poly) and, high poly sphere with some datail from Zbrush .......i using "Transfer Maps" in Maya to bake "tanget nomral map" and, when i apply map on my low poly sphere i get some hard/edge shadow when i render in Vray. I try: - change in Bump Atributes on…
I have a dense point cloud in agisoft photoscan. It has got around 150 mil points. I have only 16 GB ram and its not enough to create a mesh from it. (I would be ok even with 1 milion poly mesh, but agisoft AFAIK creates always the MOST polygons it can get out of the mesh and ONLY then decimates it. And with 150 mil dense…
I'm not sure if this is where to post something like this but I thought I'd try regardless. Howdy there. Just like the title says I'm looking for someone to modify the above model of the character Nami from One Piece into a fully nude model. The model can be found here: http://sticklove.deviantart.com/art/Nami-515061135…
This is a model iv been working on for the past few days its about 2 days work in total the tri counts are on the image bellow, ehh... and i used one 512 texture map and a normal map at 512 too.. Jody
This is a project which was assinged to me at work, the project is a 3d hogans alley for police training purposes, i want to make it look nice but frankly i cant get too wild on details due to time and the fact its for police training. but that doesnt mean i cant but a little quality in it,so far all of the building ive…
Hi all. Strange I could promise that I create this thread... I don't know what happend.. Strange. Anyway today i start small environment to create few props. Here is the fountain but also will bench, street lamp and some refuse dump. Fountain have 1250 tri + 512x512 +256x256 (water) with bump and spec. Enjoy : and wire C&C…
Just a fun little desert scene did for fun! 3k polys (including double faces for plants) (6)512s and (1)256 Some things still need to be tweaked but ohwell Wire:
Howdy guys as you should know by now, im working on these weapons with someone which we hope to release on the net as a pack on turbosquid etc. However Having done the M16 basic mesh as a single 512x512 texture and the additonal underslug launcher as a 256x256,I now come onto the MP5 which has 4 variations.See below...…
- Hi! A model i started week and half ago. Continued it yesterday. Still WIP. - Basicly she is a sort of espionage/spy game character - I was originally going to update one of my old models, but then decided i would do same concept again, with different style - i used many japanese games as reference for details -…
With my over-opinionated opinions about Windows aside, I could use a little help in trying to get this AthlonXP box in working shape. Anyway, it all started when my neice was playing RollerCoaster Tycoon 3 ... it somewhat locked up in the middle of it and it crashed back to the desktop. I rebooted it and it looked normal…